Initial Beta Release!
TriHard » Devlog
TriHard is a fresh take on your typical match games, with a moody-post apocalyptic setting and a chiptune bgm soundtrack to set the tone. Because in a post-apocolyptic world... all you can do is tri.
The objective is to try NOT to match colors in an attempt to build your tower as high as possible.
Colors that match either by touching sides or via creating a line will break. Get a different color on each side of a triangle to reinforce that tile and not have to worry about it breaking again.
Under active development.
Report bugs at www.derangedturtlegames.com/report-bug
Files
TriHard_html5.zip Play in browser
Mar 08, 2021
TriHard_win.zip 31 MB
Mar 08, 2021
TriHard_linux.zip 32 MB
Mar 08, 2021
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TriHard
The result of applying the Pythagorean Theorem to Tetris, then performing a y-axis inversion on the rules.
More posts
- Graphics overhaulSep 16, 2021
- New placement animations, more gamefeelAug 27, 2021
- New animations, new sound effects, and minor bug fix.Aug 24, 2021
- Mission Accomplished... and some tips on Godot devAug 19, 2021
- Minor tweaksAug 18, 2021
- Dare I Call it... A Release?Aug 17, 2021
- bug fixes and performance improvementsAug 13, 2021
- Leaderboards now LIVE!Aug 13, 2021
- Major difficulty overhaul and gameplay adjustments, minor bug fixAug 07, 2021
- Minor bug fixAug 07, 2021
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