New placement animations, more gamefeel
TriHard » Devlog
Going off some feedback I went ahead and added some more placement animations to give you a nice satisfying yeahhh feel everytime a trick is placed.
Fixed a minor bug causing camera to return to floor before returning to top. But who knows, maybe this introduced more camera bugs? Its going to be the death of me
Fixed a major bug causing game to occasionally crash at gameover, moved save reset call to after play input screen is pulled up to ensure game is resumable if a crash does occur at end of game.
Implemented yet additional general performance tweaks for smoother gameplay on lowend devices
Files
TriHard_html5.zip Play in browser
Aug 27, 2021
TriHard_win32.zip 32 MB
Aug 27, 2021
TriHard_linux.zip 33 MB
Aug 27, 2021
TriHard_win.zip 32 MB
Aug 27, 2021
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TriHard
The result of applying the Pythagorean Theorem to Tetris, then performing a y-axis inversion on the rules.
More posts
- Graphics overhaulSep 16, 2021
- New animations, new sound effects, and minor bug fix.Aug 24, 2021
- Mission Accomplished... and some tips on Godot devAug 19, 2021
- Minor tweaksAug 18, 2021
- Dare I Call it... A Release?Aug 17, 2021
- bug fixes and performance improvementsAug 13, 2021
- Leaderboards now LIVE!Aug 13, 2021
- Major difficulty overhaul and gameplay adjustments, minor bug fixAug 07, 2021
- Minor bug fixAug 07, 2021
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