New animations, new sound effects, and minor bug fix.
Added point gain, health gain, and health loss sound effects and point animations.
Game scoring mechanics have been rebalanced to better reward a player for continuing to stack their towers to new heights. This includes a hidden combo system indicated by tonal increased in the score sound effect as the combo progresses. Combos are reset by laying a trick lower than your previous max height and by breaking things.
Implemented an HTML5 detection to bypass asking for player's name for leaderboards when player is playing via web. Also implemented a message to let web players know leaderboards don't seem to function in HTML5 for some reason. This problem seems to only occur once the game is uploaded to itch. Testing via my local browser works?
Fixed a minor bug causing break checks to not occur during very specific instances.
Files
Get TriHard
TriHard
The result of applying the Pythagorean Theorem to Tetris, then performing a y-axis inversion on the rules.
More posts
- Graphics overhaulSep 16, 2021
- New placement animations, more gamefeelAug 27, 2021
- Mission Accomplished... and some tips on Godot devAug 19, 2021
- Minor tweaksAug 18, 2021
- Dare I Call it... A Release?Aug 17, 2021
- bug fixes and performance improvementsAug 13, 2021
- Leaderboards now LIVE!Aug 13, 2021
- Major difficulty overhaul and gameplay adjustments, minor bug fixAug 07, 2021
- Minor bug fixAug 07, 2021
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