Minor bug fix
Fixed what appears to be a minor bug, but may have been leading to bigger issues. Changed call to "check sealed" to occur on all tricks before the break check step, instead of during, ensuring tricks seal/change color before break checks occur, as per design. This may have led to other issues as some tricks might have been marked to break and switched to sealed during the start breaks phase, leading to unexpected game behavior and other wider bugs. This version build on the main menu has not been updated, however, so build still reads 49 despite game being on build 50. This is corrected on the android version. The next release will be build 51.
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TriHard
The result of applying the Pythagorean Theorem to Tetris, then performing a y-axis inversion on the rules.
More posts
- Graphics overhaulSep 16, 2021
- New placement animations, more gamefeelAug 27, 2021
- New animations, new sound effects, and minor bug fix.Aug 24, 2021
- Mission Accomplished... and some tips on Godot devAug 19, 2021
- Minor tweaksAug 18, 2021
- Dare I Call it... A Release?Aug 17, 2021
- bug fixes and performance improvementsAug 13, 2021
- Leaderboards now LIVE!Aug 13, 2021
- Major difficulty overhaul and gameplay adjustments, minor bug fixAug 07, 2021
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